Forum » General » Player avg in %? | Date | |
---|---|---|
26 msgs.
Child's coach
|
Hi, I kinda a feel that the player values would be better off in normal numbers than %s as it will have more relation the training values as well. I hope there are many managers there as well who feel the same abt this. |
13/10/2011 15:18 |
- Div/Gr | ||
Username
6256 msgs.
Golden Ball
|
When it says +0.42% it means it added on 0.42, not that your training went up by 0.42% of the original number. | 13/10/2011 16:24 |
- Div/Gr | ||
Username
1848 msgs.
International
|
I prefer the % bars rather than the numbers we had before. | 13/10/2011 19:09 |
- Div/Gr | ||
26 msgs.
Child's coach
|
ya i kinda know that... but we cant determine wat the original value is? | 13/10/2011 19:09 |
- Div/Gr | ||
Username
1848 msgs.
International
|
The '%' is misleading as I don't think it's actually a %, but a number value out of 99. And unless the players start gaining more than 1 point for an attribute after training, which I doubt they will, then the original value will either be the current number shown or 1 less. Also there are more important things that need to be fixed first. Edited by Godson 13-10-2011 19:19 |
13/10/2011 19:18 |
- Div/Gr | ||
26 msgs.
Child's coach
|
So its better to have them as 39.31 instead of 39% right? | 13/10/2011 19:19 |
- Div/Gr | ||
Username
1848 msgs.
International
|
Just 39 would be fine, no need for the .31 as any attribute increase from training is shown to the right of the bar. | 13/10/2011 19:24 |
- Div/Gr | ||
476 msgs.
First-team player
|
Why can't we have the same for the training bars. | 13/10/2011 21:06 |
- Div/Gr | ||