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the level affects only how many objects can be placed in the stock or the speed of production?
as currently in 24 hours can produce up to 2000 flags, 2000 footballs, jerseys 2000, 2000 boots .... we sell all the stock I have nothing left, if increasing the level does not increase the speed of production do not know if it makes sense to increase ...
20/10/2012 01:47
  - Div/Gr
1382 msgs.
International
I kind of see your point, i think. You mean because increasing the levels doesnt really asure that you will make most income?

I think the idea is not to overstock the store and to try and sell out every week, not sure how this works, but I think there is a thread going on in here with more store information.
20/10/2012 14:22
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198 msgs.
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anyone with level 4 and over 2000 piece in stock can say if he sold out all piece...like if sell 4000 boots....division 2-3 plz?

i do this count:
yes this is the point... in 24 h i can do with level 3 store:
2000 boots= 9 hours_____cost 90000 sale 264000 profit 174k profit/H 19,3
2000 yerseys=6hours____cost 56000 sale 164000 profit 108k profit/h 18
2000 footballs=5 hours___cost 36000 sale 106000 profit 70k profit/h 14
2000 flags=3h 43m______cost 20000 sale 58000 profit 38k profit/h around 10


so in 24h profit 390k

with level 4(12.800.000) best can you do :
4000 boots=18h_____cost 180000 sale 528000 profit 348k profit/H 19,3
2000 yerseys=6hours____cost 56000 sale 164000 profit 108k profit/h 18

so in 24h profit 456k so 166 better than lvl3 =77 days go get profit on this way over level 3(12800000cost/166000 more profit)


with level 5(34133333) best can you do:
5300 boots= 24h_____cost 238500 sale 699600 profit 461k profit/H 19,3


so in 24h profit 461 so 5k better than lvl4 =6826 days go get profit on this way over level 4(34133333cost/5000 more profit)



so if is possible selling 5300 a day atm i sold 2000 a day but im div3 ...now point to do lvl5 store becouse you cant store nothing with this time production/selling anyone in div 2 or 1 can say how many boots can sell a day?


sorry for my english ;P









20/10/2012 15:48
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2030 msgs.
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Division 2, level 4 store. I sold 4,000 Keychains and that was all I had so I don't know my peak yet. Also, I had excess Jerseys and was able to sell 2,698. 21/10/2012 02:30
  FC Ubuntu™ - Div2/Gr1
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249 msgs.
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I did the calculation and conclude that the best profitable way is to manufacture 2800 boots and 3500 jerseys every day and nothing else.
(In my team's situation)

Edited by ariesxxy1 21-10-2012 11:31
21/10/2012 11:29
  - Div/Gr
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222 msgs.
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SirAlex999 said:

i do this count:
yes this is the point... in 24 h i can do with level 3 store:
2000 boots= 9 hours_____cost 90000 sale 264000 profit 174k profit/H 19,3
2000 yerseys=6hours____cost 56000 sale 164000 profit 108k profit/h 18
2000 footballs=5 hours___cost 36000 sale 106000 profit 70k profit/h 14
2000 flags=3h 43m______cost 20000 sale 58000 profit 38k profit/h around 10

so in 24h profit 390k



I don't about your store, but mine at level 3 got 511800 2 days ago, with only football was inactive

Edited by tazzallo 22-10-2012 09:28
22/10/2012 09:27
  - Div/Gr
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198 msgs.
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511800 profit? what you sold?
22/10/2012 09:58
  - Div/Gr
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222 msgs.
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SirAlex999 said:
511800 profit? what you sold?


can't remember the exact number, may be about 2000+ boots, 2000+jersey, 2000+ keychains, and 2000+ flags.
it is not true that if we have level 3 store that sold max 2000 units. I can see from my store now that yesterday it sold 2093 boots

Edited by tazzallo 22-10-2012 12:05

Edited by tazzallo 22-10-2012 12:05
22/10/2012 12:03
  - Div/Gr
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222 msgs.
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guys, if you consider production time and each profit, I suggest you to maintain more on boots, then jersey, then football, then flag, and then key chain.
but, still you have to see the maximum unit sold everyday, so you don't produce more than needed. otherwise you produce for nothing.
I don't believe at level 3 store I can sell 4000 units of boots, so there is no advantage to maximize the production for boots in a day.
22/10/2012 12:09
  - Div/Gr
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249 msgs.
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tazzallo said:
guys, if you consider production time and each profit, I suggest you to maintain more on boots, then jersey, then football, then flag, and then key chain.
but, still you have to see the maximum unit sold everyday, so you don't produce more than needed. otherwise you produce for nothing.
I don't believe at level 3 store I can sell 4000 units of boots, so there is no advantage to maximize the production for boots in a day.


I agree with you. As I have said, produce the amount of boots that you can sell a day, then produce jerseys. Don't waste time to produce football, flag and keychains.

Edited by ariesxxy1 22-10-2012 13:57
22/10/2012 13:57
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